Where is pacers room fallout new vegas




















Pacer had gone missing, and there is no corpse. Currently, in-game, it's atleast 4 days after I planted the Van Graff note in Pacer's "Jet Stash", and since he is not present, he cannot be killed this way either.

As of now, I pretty much have to make the decision to either side with Mr. House, or the Legion Both of which I did not want to help. Any Other Ideas Cruz? Pacer stands right beside the King, annoyed over the decision he pulls out the gun and starts firing. So this is a glitch and Pacer had magically dissapeared Just go back to a save 30 min before or so, if possible. In most cases the script works correctly after.

My problem is with the quest "King's Gambit". Then you can tamper with his stash in his room. He will then die from the drugs. Antidisestablishmentarianism View Profile View Posts. For anyone else that stumbles on this, the 2nd best way is to use a plasma grenade and crouch at the door south-west of him, then while looking at him, throw the plasma grenade at him then quickly holster your grenade.

You need to go to the right of the door because, at least when i played, there was a gang member to the left. Scythia View Profile View Posts. I've never tried it before, but does a stealthboy and silenced gun not work?

I find that's effective for most times you want to eliminate an npc without getting in trouble. Except Caesar. Hey, Exa Best way is to get The King to have you do it After you complete a few jobs for The King you get a dialogue option that says, "What do you know about about Pacer? On the Xbox sometimes whether or not you get the rumor tidbit the stash still doesn't appear under his bed. This should cause the stash of jet to spawn under Pacer's bed. Xbox It is possible that if the player does try doing the "Kings' Gambit" before completing the "G.

Blues" that the quest will be impossible to turn in to the NCR Ambassador after you have completed everything for the quest. There are several remedies to this bug: [verified] Go to Camp McCarran and use the monorail to get to the strip.

Otherwise, use a Stealth Boy you may need to leave companions behind if you use a Stealth Boy. Take the key from one of the robots. Re-loading a previous auto save just before accepting the quest seems to reset the environment and prevents it from happening a second time, but won't always work. Another choice is to wait outside before going in to talk with Ambassador Crocker, and the NCR MP will come to you, asking for a bribe caps rather than just attacking on sight.

If you are inside, he will not ask for a bribe and will just attack. On PC, this seems not to work. Outside goes the dialogue in normal way without the accusation and attacking. As an alternative, if the game was saved after taking the quest or you don't have enough time to get out of the building, use a "Stealth Boy" as soon as possible only works with PC. For Xbox. Let your companion s kill him and he might die without everyone else in the room turning hostile.

But if you talk to The King he will talk as if the situation has been dissolved. Pacer will be by the Kings' side. PC After killing Pacer using spiked jet, conversation with Crocker stops. No options in conversation with either Col Moore or Col Hsu to finish quest either. To solve the problem enter the following reset command using the console: resetquest f95b. This is a game crippling bug and there does not seem to be any way around it.

A fix is to stand still and let the NCR deal with him and the rogue Kings. No amount of waiting will make him appear in his spot again. Quests in Fallout: New Vegas. RDF feed. Has platform. Universal Conquest Wiki. Main Quest: Kings' Gambit. Leads to: For the Republic, Part 2. Return to Ambassador Crocker with the news that the King has agreed to cease hostilities. Return to Ambassador Crocker with the news that the King will not curb the violence in Freeside.

Speak with Colonel Moore at the Hoover Dam for further instructions regarding the situation in Freeside. Return to Ambassador Crocker and report that the King has agreed to the ultimatum and will cease hostilities. Return to Ambassador Crocker and report that the Kings have been wiped out.



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